BNSF Railroad
NO. 15 Turnout 26 ft
This was a group Project consisting of Katy Mitchell, Brian Pener, David Andersen, Tyler Keating and Bill Synder. It was modeled from technical diagrams. The margin for error was 1/32 in. I did modeling, UVing, texturing, and made sure the assembled track conform to Technical specifications. It is 525 ft in length. Maya, Photoshop, Crazybump and xNormal were used to make this.
Track Spiral
This was a group Project. I was Project lead. Katy Mitchell and Tyler Keating worked on modeling, UVing and texturing components. It was modeled from technical diagrams. The margin for error was 1/32 in. I was responsible for modeling, UVing, texturing, rigging and making sure the assembled track conformed to specifications. The spiral has an increasing deviation of 1/16 of an inch over a 60 ft length which is measured every 15 ft of the track. The track is 1209 ft in length. Maya, Photoshop, Crazybump and xNormal were used to make this.
Train Animations
All assets were already created by other interns. I setup, animated, lit and rendered the train. Maya and premiere were used to make this.
5H Controller
This is an electrical box for a GRS Switch. It was modeled from photographic Reference. I was responsible for modeling, UVing, texturing, lighting, and rendering. Its polycount without its box is 32058 tris and 36468 tris with its box. Maya, Photoshop, Crazybump and xNormal were used to make this.
Crank
This is a component for the GRS Switch. David Anderson did the Majority of the modeling. I was responsible for UVing and texturing it. Its polycount is 900 tris. Maya, Photoshop, Crazybump and xNormal were used to make this.